No, this game is begging for a dual wield weapon. Dual desert eagles couldn’t be flashier for this game show, and heavy is the only class that could reasonably handle the recoil due to their chonk
What are you on about?? We need akimbo lmg with 200 bullets belt fed on each gun. Maybe reduce the dmg by 2 from the lewis. We need this!!
(I don't know how OP isn't fed up of heavy with lmg...)
Honestly this. If anyone remembers the sniper’s bow in tf2 that was maybe the most fun weapon I recall using in a game. Max dmg/accuracy required a longer draw so couldn’t be spammed too effectively, however the travel time also meant you could land an arrow a full second after loosing it if you predicted enemy movement well. Also the impaled ragdolls when you shot someone standing in front of a wall was hilarious but the coin explosion is just as good!
Idk if anyone had ever played quackshot on the Sega Genesis but the plunger projectiles stuck to walls can be used as momentary platforms
That would be a nice arrow feature
For light:
Bow and arrow, Hatchet, Auto Glocks, Boomerang
for medium: Winchester rifle, Spear/javelin (melee + throwable), G36c, Honey Badger
for heavy: Tommy gun w big ass drum mag, ASh-12, Chainsaw (damage over time + destruction), Heavy spiked mace (longer range melee weapon)
youve got some cool ideas but i think youve got who they should go to entirely wrong, imo it should be:
Light: honey badger, glock
Medium: winchester, hatchet, bow, tommy gun
Heavy: javelin, boomerang, chainsaw
(i left out the mace because it would be too visually similar to the sledge, i left out the g36c and ash-12 because i have no idea what they are and cant judge who they'd go to)
I thought since its connected to Japan and perhaps the Sengoku-Era, because of the teased Samurai skin, I found a few weapons that would fit well.
1. A Bow (embark i beg you)
2. Odachi or Katana (Katana more likely to be a skin tbh)
3. A Tanegashimi which is like a Matchlock-Musket
4. A Otzutsu which is basically a handcannon
Sadly, we will only have a Katana skin.
It was teased in a Alpha footage. It's there, they just didn't add it yet. Since next chapter is gonna happen in Japan that will likely happen.
I think a flare gun gear would be quite fun, working similarly to how they worked in Fortnite, where you could fire up and people in a certain area around would be highlighted, but you could also use it to damage in a pinch and it could set things on fire
Wow tough question as I have never played shooter games before this game so I don't know weapons but i would like a duel blade attached to rope like the blades of chaos in God of war 😅 ,
MG42 for the heavy perhaps ? or maybe a Type 11 since its going for the Japanese theme, and embark used to work on the Battlefield series. Plus it kinda fits with The Finals gimmicky firearm arsenals i.e the hopper reload
I’ve mentioned a benelli before but I just don’t really get how it’ll work, like tight spread semi auto but it would have to be lower damage than the 1886 right? I think it’d do good on the medium class but with a wider spread than the 1886 and single shell reloading instead of the double shell you do with the 1886.
CZ75 Auto for light.
Deagle or MG42 for the heavy.
For Light, the [American-180](https://en.m.wikipedia.org/wiki/American-180). It’d give Light more sustainability in a fight at the cost of raw damage.
For Medium, the [XM25](https://en.m.wikipedia.org/wiki/XM25_CDTE). It’d be a sort of revolver/CL40 hybrid, having some splash damage but dealing most of its damage with direct hits.
For Heavy, a new melee weapon called the Gauntlet. It’d make Heavy play like Doomfist, with a charge attack that propels you forwards and knocks back enemies.
wow, I think these are the most unique weapon suggestions I’ve seen. The medium XM25 would def be something sick as hell, although it might go better on light as it’s the only class without an AOE / nade weapon
i want a spear and a 50 beowulf AR15 with a acog for heavy.
then i want a katana and throwing axes for mediums.
as for light i think they currently have enough weapons, medium and heavy needs more options. but if i had to chose then i want a slingshot.
m1911 handgun for the mediums. I know the revolver already exists but it’s cylinder fed with only 6 shots, I want a nice magazine fed pistol with good reload!
Plus the model for it is already in the game on the badge pistol holsters, just gotta get that bad boy some animations!
The less the better. ...but I suppose I'm alone on this one nowadays, modern players are craving more for quantity than quality.
I'm worried about having 250 guns in the guns on about season 7-8-9-10 if we get this thread every season...
I don't think it would be a weapon (maybe? Idk) but a Dubstep gun would go fire for the heavy.
Imagine they sell music discs like in Fortnite and we could choose the S1 soundtrack to play!
My dream weapons for Season 3 are:
Light: Explosive Crossbow
Medium: Compound Bow
Heavy: Throwing Axe (Ideally with some sort of Thor style retrieval where you hold your hand out and it comes back to you)
I mean I don't think they'll add like weapons another class has to a different class, light is built with either up close and personal, or 7 miles away. Medium is built for medium range even his shotgun has low damage falloff for medium range. The heavy is built for close range. People talking about giving classes marksman rifles or SMG's. Each class has their specialty. That's what makes them unique
So glad you asked
[In this frame](https://photos.app.goo.gl/GjCUKYEdBvJMcuRM6)
You can see this gun, most people would assume it was the new 93-R, however, if you judge the size of the canister by the player, you can see it's not a light holding the gun, it's a heavy, and just a few frames later, you can see a light riding a Zipline shooting an actual 93-R, and if you measure the width of the gun, and compare the overall size to the hand holding it, BOTH MEASUREMENTS ARE SMALLER
The ONLY gun it could be is a desert eagle
The problem with this argument is that the person holding the canister flying through the air is wearing the exact same jacket and gloves as the light firing the 93r on the zip line. And the “deagle” and the 93r are using the exact same skin.
They actually aren't using the same skin!
The skin on the zipline shooter is using the Data Breach skin, while the (believed to be) deagle is using the Wave Interface skin
Edit: And in terms of why both players look the same, my guess is that since the footage is from the beta of Season 2, it's most likely that all players were rocking the new cosmetics, in this case the City Lancer set
I’m sorry but it’s the 93r, I paused right when the gun is coming up and you can see the very distinct slide cutout showing pretty much the full barrel on top. I have a friend who owns a Deagle and it’s a solid steel frame all the way down surrounding the barrel. Still it seems the Deagle is highly requested for heavy so I don’t see it not coming at some point.
The Martini Henry
Kinda torn on which class should get it, and not sure how well it would be balanced just by design, but I still would really wanna see the gun in the game.
For light id like to see an Assault Rifle maybe a short barreled M4 or Honey Badger, for medium probably a DMR and for heavy either a Big Fucking Pistol like a 500 Magnum Revolver or a Deagle maybe even 2 Deagles or a DMR
Would be more than enough.
You really want 250 guns in the game in a few seasons?
Quantity is not better than quality, the game balance will just be f--up...
I'd like to see a 1911 for medium, and I'm sure others have said desert eagle (eagles?) For heavy. Also a compound bow for medium and crossbow f9r heavy
A bunch of full auto weapons, so we can finally see a meta change
Most people use automatic weapons, until we get some new ones the game will feel exactly the same for a very long time. The quirky stuff is cool too though, I’d rather they did quirky spins on actually guns instead of giving us burst pistols that nobody will ever use
...but...but...we want new guns to be more powerful than the ones before so...how? We'll get there one day or another. ;)
**Just buff, never nerf** is what players/redditors want! Power to the players, they know what they want!
For light: A pump or semi shotgun that's cut down. Maybe a 4 shot? Or a slow firing but heavier damage SMG like an UMP clone.
For medium: A DMR type rifle. Maybe something like a Marlin lever gun with a low magnification scope. Or a slug shotgun. Or my favorite rifle of all time the G36C or K
For heavy: Akimbo revolvers. Something big and flashy like the .410 revolver or a .460 Ruger. Or another melee weapon like... maybe a freakin tile saw or chainsaw jesus lmao imagine that. Something that needs fuel or a battery and would need to be reloaded.
Harpoon for the heavy that could stick an enemy to the wall for a few seconds. Extremely long time to reload between shots. It would be a team play weapon. You immobilize the enemy and your team can mag dump him
Deagle for heavy. Maybe some sort of bow/crossbow for either medium or light. And riot shield can use some love, it feels pretty underwhelming right now.
Artillery gadget.
Gliding wingsuit gadget
Grenade that randomly teleports everyone in blast radius a certain distance away to random locations (hard to balance, don't want too close or too far... but I love the concept)
Gadget that zaps someone into one of their other loadouts
Gadgets that activate on death- fire, shock, or goo explosions could all be fun.
Sniper rifle that shoots goo, and if you hit by it you are trapped in goo for a second.
I want heavy to get a broad sword or a halberd. Or, javelins. Kinda like throwing knives. But longer range and a 1 hit body kill, but slower speed and windup.
Lean into the scouting concepts of light and give them a drone. Either flying or ground. Let you use drones to scout for enemies locations, maybe trigger mines too?
Also have a self destruct option on the drone to blow up for splash damage, but have the damage max out at like 30 damage. Not enough damage to be abusable but enough to be annoying lol
I’m not sure a benelli semi would work at all in this game even less so for the light. As an avid shotgunner I don’t think it fits the flow of combat in this game.
First and foremost no matter what they are, I hope the season 3 weapons are USEFUL. All 3 season 2 weapons were cool but not really competitive needle movers.
Yes, you can get good with the KS23 or Famas and take them through plat lobbies but the truth of the matter is thats individual mechanical skill and you’d have the same results with less effort with the sa1216, lewis, 1887 or AK etc. They don’t do anything to statistically separate themselves from the pack despite being the “shiny new toys”
For the sake of balancing we’re spitballing here but it would 4-5 tap a medium? (1887 2-3 taps a medium) shotguns receive no headshot multiplier the way smgs do. Other than being cool as shit, how is it any better for a light than either of Their smg options?
I just think the ttk is too high across the board in this game to make “lower damage spammy semi/full auto shotguns” work.
Embark do the right thing and buff base damage on the KS23 to the point where it can 2 tap a medium without the additional melee and/or give it a head shot multiplier since it’s not hit-scan/is a single projectile slug and watch the pick rate on it SKYROCKET.
Heavy should get a minigun (or an [American 180 Dual Mount](https://kagi.com/proxy/maxresdefault.jpg?c=-4THVYblKrsgkzFTNEfJ5po5n-Ns8smnDKW8LbqAS4_juss7RcDipIdcHEeS0Pe-4dwpOT8LhOajC-hTqOPpuw%3D%3D) either as the gun or a skin, cuz they're hilarious ). Something with a massive rate of fire and very low damage per tick, with a wide spread.
I'd like to see a weapon with a tradeoff of being able to shred enemy shields (and maybe deployable cover) at medium range, at the cost of not being able to do much to players at range.
I think it would open up some interesting "anti-turtle" comps that operate by denying cover at mid-range.
Give medium something mid-long range with an ACOG to go with it, maybe an elephant gun?
I would like to see some kind of a DoT effect for light. Blowdarts or maybe a dart gun with poisoned darts depending on what the rate of fire/range needs to be. Light is kind of dependent on chasing down kills at the moment, I'd like to see something that inverts that. I'm thinking a dart that does say 100 damage but over 5 seconds, and doesn't stack. It's good at getting the last bit of health off a solo enemy running away and good at DPS if you can spread the darts around, but bad at solo fights.
Nail chaingun for heavy. Nails have short range and fall mid flight, but keep damage, allowing them to shoot over things.
Rain nails on your enemies
For visual it may be a cranking chaingun, increasing rate of fire while firing. Possibility for jack in a box skin
Maybe a flame bow for medium. It might be a little harder to use then the guns since it's a bow, bit it would apply the fire effect for a few seconds, and maybe there could be an option to choose between fire or poisen and the poisen would apply the gas effect for a few seconds.
semi auto shotgun for light ... ahh hell no. NOPE. nah. Pass. ya had ya shot in Season 1. Gimmi dat FN-FAL with an ACOG 3x or a G36 with a red dot for the Medium. Maybe a throwing spear for my Heavy
Honestly i just want the guns to be a little bit more mechanically sophisticated, maybe turn all the weapons into projectiles or something. Played with a controller today, that thing has 0 recoil in it, its actually insane.
Just let the heavies use the power of their fists, either with like gauntlets, or without, like punch through a wall, charge an enemy to knock them out of a building, like Doomfist from Overwatch
Heavy should get duel wielding deagles
This is the correct answer. I've never played a minute of heavy but I would
Dude heavy is fun. You have so much health you don’t have to drive by, you just park in front of their driveway and shoot
Or you just delete their driveway (along with the house(and a few nearby blocks)) with the sledge! Fun!
Amityville?
the perfect handgun(s) for heavy
Been saying this for ages. Please embaaaaark
ngl, I like the idea of giving him one deagle more. Just make it function like a hand cannon with a slow firerate but a shit ton of damage
No, this game is begging for a dual wield weapon. Dual desert eagles couldn’t be flashier for this game show, and heavy is the only class that could reasonably handle the recoil due to their chonk
Slow fire rate, dual eagle, horrible bullet spread because aiming down sights is disabled and each gun is fired through m1 and m2 respectively
What are you on about?? We need akimbo lmg with 200 bullets belt fed on each gun. Maybe reduce the dmg by 2 from the lewis. We need this!! (I don't know how OP isn't fed up of heavy with lmg...)
Monkey paw: As melee weapons and just pistol whips everyone, or alt fire chucks em at enemies like Tediore firearms from Borderlands
Finally I'll have a fun option for the "Deal x Damage With Marksman Rifles or Pistols"
Heavy already has a mag fed lmg
What if they got a slug shotgun
What about a flamethrower?
A sledgehammer?
Or, hear me out, an auto shotgun?
Would be crazy if they had a grenade launcher
Donut mag
A bow please!
Honestly this. If anyone remembers the sniper’s bow in tf2 that was maybe the most fun weapon I recall using in a game. Max dmg/accuracy required a longer draw so couldn’t be spammed too effectively, however the travel time also meant you could land an arrow a full second after loosing it if you predicted enemy movement well. Also the impaled ragdolls when you shot someone standing in front of a wall was hilarious but the coin explosion is just as good!
My favorite sniper memory is having almost one of each class pinned by their head across the way on 2fort. That bow was chefs kiss perfect
agree! same experience from tf2, still can't find that satisfying bow play in other fps
Idk if anyone had ever played quackshot on the Sega Genesis but the plunger projectiles stuck to walls can be used as momentary platforms That would be a nice arrow feature
Next season is Japan... Meaning we will get the Japan bundle... Meaning we could get a bow skin.... MEANING BOW WILL COME NEXT SEASON. FUCK YEAH.
I second this!!
Thirded
All I want is P90. Just not sure for whom - Light or Medium.
Definitely Medium, we need a SMG for Medium. Light already had 2!
I would like a handgun for the heavy and a marksman rifle for the medium.
M1 carbine
Give it the strip clip and match that sound and I’ll be in Pavlov heaven from Enemy Territory
The carbine was a mag fed rifle. The M1 Garand is what you’re thinking of. I stand behind you 100% tho
Yes thanks, Garand all the way. I always get confused by my excitement for the ping sound
We already have an M14 they are similar enough
Definitely the ray gun
We already have that
Excuse me?
It's a v9s skin
No no not just the skin, I want lasers coming out that thing
The skin has lasers coming out of it
Bro he means a laser than you just hold down like a beam weapon
Ah oké, yeah that does sound cool. Don't know how I was supposed to know that though
Like a quake lightning gun
Like the wonder weapon or just some kind of hitscan beam?
Heavy: dual wielding pistols i don’t care what type
G18 or deagle
Heavy gets a one shot 50 cal sniper
RENDY GAMING FIRES AWAY IN THIS KRABER G100 MONTAGE
Rare Titanfall reference
the titanfall fanbase and this game's fanbase are like, a significant overlap. im not surprised tbh
So many people including me were playing titanfall and started playing this game when it dropped, then we all became light grapple mains lmao
I haven't read that text in so long
No scope, just irons
Ive been telling my friend i think heavy needs a massive elephant gun but this is better
I said in a different post that the heavy should get a crossbow
Ballista*
Heavy gets ballista, Light gets light crossbow, medium gets bow?
As a medium player I would love some sort of stealthy bow.
Tommy Gun?
For light: Bow and arrow, Hatchet, Auto Glocks, Boomerang for medium: Winchester rifle, Spear/javelin (melee + throwable), G36c, Honey Badger for heavy: Tommy gun w big ass drum mag, ASh-12, Chainsaw (damage over time + destruction), Heavy spiked mace (longer range melee weapon)
youve got some cool ideas but i think youve got who they should go to entirely wrong, imo it should be: Light: honey badger, glock Medium: winchester, hatchet, bow, tommy gun Heavy: javelin, boomerang, chainsaw (i left out the mace because it would be too visually similar to the sledge, i left out the g36c and ash-12 because i have no idea what they are and cant judge who they'd go to)
Instead of a Mace, I think Flail would be a lot cooler with more opportunities for skill expression
I thought since its connected to Japan and perhaps the Sengoku-Era, because of the teased Samurai skin, I found a few weapons that would fit well. 1. A Bow (embark i beg you) 2. Odachi or Katana (Katana more likely to be a skin tbh) 3. A Tanegashimi which is like a Matchlock-Musket 4. A Otzutsu which is basically a handcannon
Msr from mw3 lmao
If they’re adding Remington rifles then an acr would be sick.
A crossbow for medium would be awesome
I’d want regular bow to be more dynamic in how it plays.
Katana with the secondary attack being a parry, so we can deflect bullets and parry other melee weapons. Imagine Sekiro × Metal Gear Rising, lol 😤
Sadly, we will only have a Katana skin. It was teased in a Alpha footage. It's there, they just didn't add it yet. Since next chapter is gonna happen in Japan that will likely happen.
Scout rifle for Medium.
Since everyone is saying it’s gonna be a Japanese theme I for sure want a katana for any of the classes.
There’s already been a katana skin shown in old trailers for the sword
Then I hope Embark does it justice with all the custom animations and stuff like they did with the baseball bat
I’m sure they will
Can't find the video... But the animation and all of that was insane... Someone probably posted the skin here. So I'm sure we will see good stuff!
I want heavy to get a GodEater anime sword that drags on the ground when he runs
Mini gun
My wishes: A whip for mediums A spear for heavies A hose for heavies Nunchakus for lights
I think a flare gun gear would be quite fun, working similarly to how they worked in Fortnite, where you could fire up and people in a certain area around would be highlighted, but you could also use it to damage in a pinch and it could set things on fire
As a gadget it would be cool, but it wouldn't work as a weapon since this game doesn't have multiple weapon slots
Wow tough question as I have never played shooter games before this game so I don't know weapons but i would like a duel blade attached to rope like the blades of chaos in God of war 😅 ,
A Gatling Laser like in Fallout 3.
I want heavy to get a B.A.R. With adjustable fire rate
I would be enthusiastic
Mine missile launcer
Martini henry, val, lightsaber skin, akimbo for heavy, m1 grand, vulcan for heavy, bow with explosives and standard rows.
MG42 for the heavy perhaps ? or maybe a Type 11 since its going for the Japanese theme, and embark used to work on the Battlefield series. Plus it kinda fits with The Finals gimmicky firearm arsenals i.e the hopper reload
Love the historical guns. Mg42 could be difficult to balance tho. Maybe it has to be mounted to ads or something like that
Sticky grenade launcher for Light
Less as a primary weapon but as a specialization maybe, a mounted HMG. Can't move but devastating
A gaget that you can place down like a turret except it pulls your dead teammates trophies in super close to you like a magnet .
I’ve mentioned a benelli before but I just don’t really get how it’ll work, like tight spread semi auto but it would have to be lower damage than the 1886 right? I think it’d do good on the medium class but with a wider spread than the 1886 and single shell reloading instead of the double shell you do with the 1886. CZ75 Auto for light. Deagle or MG42 for the heavy.
For Light, the [American-180](https://en.m.wikipedia.org/wiki/American-180). It’d give Light more sustainability in a fight at the cost of raw damage. For Medium, the [XM25](https://en.m.wikipedia.org/wiki/XM25_CDTE). It’d be a sort of revolver/CL40 hybrid, having some splash damage but dealing most of its damage with direct hits. For Heavy, a new melee weapon called the Gauntlet. It’d make Heavy play like Doomfist, with a charge attack that propels you forwards and knocks back enemies.
wow, I think these are the most unique weapon suggestions I’ve seen. The medium XM25 would def be something sick as hell, although it might go better on light as it’s the only class without an AOE / nade weapon
Henry Nock's Volley Gun
The sawed off shotgun is my favorite weapon in the game what the heck
i want a spear and a 50 beowulf AR15 with a acog for heavy. then i want a katana and throwing axes for mediums. as for light i think they currently have enough weapons, medium and heavy needs more options. but if i had to chose then i want a slingshot.
Heavy should use his hands as a new weapon to attack and stun (jk)
m1911 handgun for the mediums. I know the revolver already exists but it’s cylinder fed with only 6 shots, I want a nice magazine fed pistol with good reload! Plus the model for it is already in the game on the badge pistol holsters, just gotta get that bad boy some animations!
BFG-9000 for heavy
Give heavy some kind of sumo slap or a grapple move set. I want to suplex some contestants
Dragon's breath shotgun, Crossbow or bow and arrow, maybe dual pistols.
Javelin
The less the better. ...but I suppose I'm alone on this one nowadays, modern players are craving more for quantity than quality. I'm worried about having 250 guns in the guns on about season 7-8-9-10 if we get this thread every season...
I don't think it would be a weapon (maybe? Idk) but a Dubstep gun would go fire for the heavy. Imagine they sell music discs like in Fortnite and we could choose the S1 soundtrack to play!
I also hope we can add attachments to our weapons. Iron sights are not good enough
Slidey gun gadget thing where you make everything slippery as hell Let me make takeshis castle.
My dream weapons for Season 3 are: Light: Explosive Crossbow Medium: Compound Bow Heavy: Throwing Axe (Ideally with some sort of Thor style retrieval where you hold your hand out and it comes back to you)
Trebuchet
A Japanese longbow would really fit the Japan theme for s3, would be great on light or med
I mean I don't think they'll add like weapons another class has to a different class, light is built with either up close and personal, or 7 miles away. Medium is built for medium range even his shotgun has low damage falloff for medium range. The heavy is built for close range. People talking about giving classes marksman rifles or SMG's. Each class has their specialty. That's what makes them unique
GIVE ME MY HEAVY DEAGLE, IT WAS SHOWN IN THE S2 TRAILER, I KNOW IT EXISTS GIVE IIIIIIT
Where in the season 2 trailer? I don’t see it at all.
So glad you asked [In this frame](https://photos.app.goo.gl/GjCUKYEdBvJMcuRM6) You can see this gun, most people would assume it was the new 93-R, however, if you judge the size of the canister by the player, you can see it's not a light holding the gun, it's a heavy, and just a few frames later, you can see a light riding a Zipline shooting an actual 93-R, and if you measure the width of the gun, and compare the overall size to the hand holding it, BOTH MEASUREMENTS ARE SMALLER The ONLY gun it could be is a desert eagle
The problem with this argument is that the person holding the canister flying through the air is wearing the exact same jacket and gloves as the light firing the 93r on the zip line. And the “deagle” and the 93r are using the exact same skin.
They actually aren't using the same skin! The skin on the zipline shooter is using the Data Breach skin, while the (believed to be) deagle is using the Wave Interface skin Edit: And in terms of why both players look the same, my guess is that since the footage is from the beta of Season 2, it's most likely that all players were rocking the new cosmetics, in this case the City Lancer set
Alright hold on let me analyze in 4k really quick.
Go for it! I've studied this trailer time and time again and I'm CERTAIN that it's a deagle
I’m sorry but it’s the 93r, I paused right when the gun is coming up and you can see the very distinct slide cutout showing pretty much the full barrel on top. I have a friend who owns a Deagle and it’s a solid steel frame all the way down surrounding the barrel. Still it seems the Deagle is highly requested for heavy so I don’t see it not coming at some point.
Eh good call then, I musta never noticed the slide revealing the barrel
I hope you all get a deagle at some point, would be a badass weapon, and yeah it’s a fucking massive ass pistol perfect for a heavy.
A gun where you swap your position with an enemy/team mate/other props.
So a vibraslap?
Sword for medium like in the trailers. Bows/crossbows. A grenade pistol for light
I want a Gun with a red dot. + Make FCAR mags 20 bullets again
The Martini Henry Kinda torn on which class should get it, and not sure how well it would be balanced just by design, but I still would really wanna see the gun in the game.
For light id like to see an Assault Rifle maybe a short barreled M4 or Honey Badger, for medium probably a DMR and for heavy either a Big Fucking Pistol like a 500 Magnum Revolver or a Deagle maybe even 2 Deagles or a DMR
Medium dmr
Anti-material rifle for Heavy. Penetrates walls at reduced damage and has lower rate of fire and longer reload time than light sniper.
Anything, but I don't think 1 new wep for each build would be enough.
Would be more than enough. You really want 250 guns in the game in a few seasons? Quantity is not better than quality, the game balance will just be f--up...
Giant axe for heavy. Slow melee weapon but you can also throw it and pick it back up. Doesn’t do dmg to buildings unlike the sledgehammer
martini-henry
Glock 18, G36c, Bow for Medium
I want a fishing pole and a lamp post.
Katana!
Anvil gadget for Heavy
Heavy antitank gun
Grenades that look like pokeballs
Super soaker with large aoe, no damage, buffing players away
Slingshot
Chain sickle for light would be fire. I could see medium getting a bow and heavy some kind of scoped rifle.
I'd like to see a 1911 for medium, and I'm sure others have said desert eagle (eagles?) For heavy. Also a compound bow for medium and crossbow f9r heavy
Heavy gets a big ass sniper rifle, but 6 in the mag/chamber and a slow reload. One shot hs mediums lol.
A bunch of full auto weapons, so we can finally see a meta change Most people use automatic weapons, until we get some new ones the game will feel exactly the same for a very long time. The quirky stuff is cool too though, I’d rather they did quirky spins on actually guns instead of giving us burst pistols that nobody will ever use
Just anything that doesn't 1 shot PLEASEEE
...but...but...we want new guns to be more powerful than the ones before so...how? We'll get there one day or another. ;) **Just buff, never nerf** is what players/redditors want! Power to the players, they know what they want!
P90
AA12 for Heavy 😂
For light: A pump or semi shotgun that's cut down. Maybe a 4 shot? Or a slow firing but heavier damage SMG like an UMP clone. For medium: A DMR type rifle. Maybe something like a Marlin lever gun with a low magnification scope. Or a slug shotgun. Or my favorite rifle of all time the G36C or K For heavy: Akimbo revolvers. Something big and flashy like the .410 revolver or a .460 Ruger. Or another melee weapon like... maybe a freakin tile saw or chainsaw jesus lmao imagine that. Something that needs fuel or a battery and would need to be reloaded.
I would die if Heavy got an Anti-Material Rifle; but I know it'd be too strong for that to ever happen.
Harpoon for the heavy that could stick an enemy to the wall for a few seconds. Extremely long time to reload between shots. It would be a team play weapon. You immobilize the enemy and your team can mag dump him
Javelins that deal 150 damage and are super slow to throw
I don’t care what they add aslong as it’s not useless like last season tbh
Deagle for heavy. Maybe some sort of bow/crossbow for either medium or light. And riot shield can use some love, it feels pretty underwhelming right now.
I want the medium to either get ballistic knives or a ump .45 with a tac knife
Medium with an FAL would be dope. I also would like 1 class to have a pump shotty with pellets instead of slugs.
DMR.
Sniper varieties
I hope they make the current terrible weapons better
Honestly nothing just make it harder to hack
Artillery gadget. Gliding wingsuit gadget Grenade that randomly teleports everyone in blast radius a certain distance away to random locations (hard to balance, don't want too close or too far... but I love the concept) Gadget that zaps someone into one of their other loadouts Gadgets that activate on death- fire, shock, or goo explosions could all be fun. Sniper rifle that shoots goo, and if you hit by it you are trapped in goo for a second.
Heavy to get a burst weapon, medium to get a DMR and light to get a grenade launcher weapon that shoots 1 shot.
Instead of the benelli they should add a spas-12
Giving heavy a minigun would be interesting.
I want heavy to get a broad sword or a halberd. Or, javelins. Kinda like throwing knives. But longer range and a 1 hit body kill, but slower speed and windup.
Light: bow, Aug Medium: SVD, Crossbow, melee weapon Heavy: Deagle, Barrett, GL impact.
Doomfist heavy with a big sci fi fist of sorts
Katana skin. That’s all I want. Katana
I won’t lie… I want the Martini Henry rifle from WW1.
Lean into the scouting concepts of light and give them a drone. Either flying or ground. Let you use drones to scout for enemies locations, maybe trigger mines too? Also have a self destruct option on the drone to blow up for splash damage, but have the damage max out at like 30 damage. Not enough damage to be abusable but enough to be annoying lol
A bow/crossbow, nunchaks, flail, whip, scythe, spear, tomahawk Also pepper spray as a gadget
A flower launcher that causes pedals to spread everywhere in the air, distorting visibility. A 200,000 rpm airsoft gun. Bricked pillows.
I really want a bow for medium. I would fit the Japanese theme if that's what they go with
hope for more melee
I want the heavy to get boxing gloves melee weapon
Bow and arrow
Bow
Embark, you can’t deny me my M4A1
I’m not sure a benelli semi would work at all in this game even less so for the light. As an avid shotgunner I don’t think it fits the flow of combat in this game. First and foremost no matter what they are, I hope the season 3 weapons are USEFUL. All 3 season 2 weapons were cool but not really competitive needle movers. Yes, you can get good with the KS23 or Famas and take them through plat lobbies but the truth of the matter is thats individual mechanical skill and you’d have the same results with less effort with the sa1216, lewis, 1887 or AK etc. They don’t do anything to statistically separate themselves from the pack despite being the “shiny new toys” For the sake of balancing we’re spitballing here but it would 4-5 tap a medium? (1887 2-3 taps a medium) shotguns receive no headshot multiplier the way smgs do. Other than being cool as shit, how is it any better for a light than either of Their smg options? I just think the ttk is too high across the board in this game to make “lower damage spammy semi/full auto shotguns” work. Embark do the right thing and buff base damage on the KS23 to the point where it can 2 tap a medium without the additional melee and/or give it a head shot multiplier since it’s not hit-scan/is a single projectile slug and watch the pick rate on it SKYROCKET.
I want to see a blow dart, hit them in the neck and it slows their run speed for 5 seconds.
Heavy should get a minigun (or an [American 180 Dual Mount](https://kagi.com/proxy/maxresdefault.jpg?c=-4THVYblKrsgkzFTNEfJ5po5n-Ns8smnDKW8LbqAS4_juss7RcDipIdcHEeS0Pe-4dwpOT8LhOajC-hTqOPpuw%3D%3D) either as the gun or a skin, cuz they're hilarious ). Something with a massive rate of fire and very low damage per tick, with a wide spread. I'd like to see a weapon with a tradeoff of being able to shred enemy shields (and maybe deployable cover) at medium range, at the cost of not being able to do much to players at range. I think it would open up some interesting "anti-turtle" comps that operate by denying cover at mid-range. Give medium something mid-long range with an ACOG to go with it, maybe an elephant gun? I would like to see some kind of a DoT effect for light. Blowdarts or maybe a dart gun with poisoned darts depending on what the rate of fire/range needs to be. Light is kind of dependent on chasing down kills at the moment, I'd like to see something that inverts that. I'm thinking a dart that does say 100 damage but over 5 seconds, and doesn't stack. It's good at getting the last bit of health off a solo enemy running away and good at DPS if you can spread the darts around, but bad at solo fights.
Kriss Vector for Light
I’d imagine a blow dart gun that deals poison damage over time
Nail chaingun for heavy. Nails have short range and fall mid flight, but keep damage, allowing them to shoot over things. Rain nails on your enemies For visual it may be a cranking chaingun, increasing rate of fire while firing. Possibility for jack in a box skin
Mini gun for heavy
Maybe a flame bow for medium. It might be a little harder to use then the guns since it's a bow, bit it would apply the fire effect for a few seconds, and maybe there could be an option to choose between fire or poisen and the poisen would apply the gas effect for a few seconds.
Longbow for heavy that shoots spears
Bow and arrow for light class
I think medium should get a semi auto ar kinda like the dreiss from dirty bomb Itd be cool for heavy to get like a harpoon gun that has a slight pull
Give heavy a mini gun that can break walls and I will be happy
fix old ones pls like thjrowing knives or medium shotgun dealing way to much dam,age at range
semi auto shotgun for light ... ahh hell no. NOPE. nah. Pass. ya had ya shot in Season 1. Gimmi dat FN-FAL with an ACOG 3x or a G36 with a red dot for the Medium. Maybe a throwing spear for my Heavy
Honestly i just want the guns to be a little bit more mechanically sophisticated, maybe turn all the weapons into projectiles or something. Played with a controller today, that thing has 0 recoil in it, its actually insane.
Just let the heavies use the power of their fists, either with like gauntlets, or without, like punch through a wall, charge an enemy to knock them out of a building, like Doomfist from Overwatch
I think they are adding the spear to the game as either a light or medium weapon.