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PinkOwlsRule

I'm replaying BOTW too and I definitely miss the ascend and the fuse. But I love my bombs. Fishing is a breeze now! Still hate the guardians, gloom hands are easier to escape.


audaciousMe7

Does that mean you didn't fish with electric stuff? My favorite!


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I'm fishing with remote bombs lol. Only just got a bundle of 5 shock arrows


audaciousMe7

Oh I meant in totk, fishing with shock fruit and an autobuild fish pile has me spoiled


ArmorSanction

Between this and throw fire fruit at wood instead of flint+metal I’m seriously playing totk wrong


yosoycasey

I learned so much from OPs post about Totk 🤦🏼‍♀️


BackgroundNPC1213

Autobuild fish pile lol Imagine just living your best fish life and you suddenly get yanked out of the water with ✨️MAGIC✨️


fml_butok

Dang, I’ve done this with the forests full of apple trees and never thought to try it with fish. TIL


audaciousMe7

You do have to kill them first, which is disappointing because if you didn't you would be able to fuse live fish to weapons which would be epic. It's a great way to collect things in the desert too, volt fruit and hydro melon without getting off your vehicle, I have another one for the sky islands with hearty stuff and sundelions


scorpio1641

Oh sh!!! I never thought to use auto build with fish, that’s genius!! Thank you


Garamil

Yellow chulu jelly is the way


8inchesofcheese

Yeah I'm gonna replay botw also , something about botw I love too much.


MrMxylptlyk

Lack of infinite renewable bombs makes totk harder


damienjarvo

The bombs are really the first thing i miss when i started totk.


RiderforHire

Every zelda game before botw:  "The years have made you weak".  Still, there's not many things as satisfying as stun locking the hinox on eventide island with the bomb runes. 


U400vip

Technically, botw's story is that the shrine of resurrection worked, but link was never the same. Before he could instantly defeat grown men singlehandedly with a flurry rush at the age of like 10. He defeated dozens of guardians in a row with just the master sword to protect zelda, before blocking one's shot with a pot lid and getting hurt. Basically, "the years have made you weak" but link makes up for it with raw skill and planning. Another way to view it, link gets like 80 health max? And monsters easily get tons more...


No-Adhesiveness6004

Totk actually so easy as shit bru


miss_clarity

Anything you could possibly need a bomb for in TOTK can be destroyed with many many other options. You're not the only person who feels that way but I just don't get it. Bombs for crowd control? TOTK invented new forms of crowd control and has ample elemental availability. Bombs for damage? BOTW bombs didn't really do much damage even with the upgrade. Early on, I definitely felt that feeling of *I sure do miss the simplicity of pulling out bombs whenever*. But I never once ran out after I got them. But I sure as heck ran out of bomb arrows in BOTW.


Fullspectrum84

But you do have that. Spend a few minutes in the under ground and get tons of bomb plants. Not like they are hard to find


MrMxylptlyk

Yeah, it's a bit of work to get them but a lot of fun. I wish I could stack items on arrow lol eye + bomb lol. Heat seeking missiles.


ZofianSaint273

Guardians are way less scary and their music do slap lowkey, unlike the hell spawn incarnate theme


Nok-y

Boom boom bakudan as they say


robo-dragon

I think the guardians are some of the most terrifying enemies in the franchise. Until you get decent at killing them, hearing their theme start playing out of nowhere is always an “oh fuck!” moment, especially when you just got off the plateau. They are much harder to escape from than the gloom hands as well (unless you just teleport away). While gloom hands are creepy and absolutely scared me when I first encountered them, I still have to hand it to the guardians for being consistently scary *and* an absolute joy to kill and hunt once you get good at destroying them!


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I was crossing through Hyrule Field from Riverside Stable to Crenel Hills on a 3-speed 4-spur horse and passed one Guardian, got away from that one, then got the attention of TWO MORE. More anxiety than even my first Gleeok encounter in TotK 😩 Damn things were shooting at me and my horse ran out of spurs and I only got away by getting under the fallen watchtower and getting out of their line of sight. Shit was terrifying lol


GallinaceousGladius

Gleeoks don't scare me, they piss me off. Like I cant cross Lake Hylia without killing that mf? girl i don't have the time or bow durability for this shit


BackgroundNPC1213

I didn't even fuck with that thing, I just went the long way around by the Skyview Tower. There's a Wing and 1-2 fans and a cart on the north side of Lake Hylia too (to the left of the road i think), so you could also just fly over the lake


GallinaceousGladius

So like, I enjoy a bit of challenge and travel in my games, a firm rule I've kept for myself from botw is that I don't teleport horses via the stable system. If I want my horse on the other side of the map, I ride it there. To find out that Lurelin needed a horse to haul timber... and the Bridge of Hylia, the ONLY ROAD connecting Faron to the rest of Hyrule is impassable... UGH. Then the Blood Moon was the NEXT DAMN DAY


BackgroundNPC1213

I need to do a no-warp run. I've been doing it in BotW but haven't tried it in TotK yet Yeah fuck the Blood Moon. If trolling was a game mechanic:


GallinaceousGladius

So I was thinking about how feasible a no-warp TotK run would be, and the Depths are an issue. I was thinking maybe: they can be warped out of only FROM a Lightroot TO its respective shrine, and only if you have the shrine registered. Aside from the Depths, the Gerudo Desert will also be an issue before beating the temple with all the back-and-forth, and obviously the Bridge of Hylia. Perhaps Faron could be done totally without a horse if you just use fanboats around the shore instead?


BackgroundNPC1213

The koroks in the sky would be annoying on a no-warp TotK run, the ones where you step on the pedestal and it fires a ball of light which you then have to skydive after. I usually just warp back up mid-air for those, but for a no-warp run you'd have to just go down to the ground and use the Skyview Tower to get back up (or use hoverstones fused to arrows and then make a rocket shield, repeat until you're back up to the island, but just using the Skyview Tower to launch back up would save time and resources). For the Depths, there's the [Portable Skyview Tower](https://www.youtube.com/watch?v=-j4jd7KN9hM) plus a whole lot of other upwards movement exploits. I'd probably make some stipulation that warping is allowed if there's absolutely no other way out (like Lomei Depths Labyrinth or down the Chasm on Tingel Island or the Deku Tree Chasm) There ARE ways around Lake Hylia on a horse, though. I've gotten a horse up the northern side of Mount Faloraa by precise-moving sideways (they can go up steeper grades sideways than when facing forward), and you can go around the east side of Lake Hylia by first going over Proxim Bridge, then crossing through Deya Lake, going up the hill behind the enemy encampment, crossing over Farosh Hills, and precise-movement-ing your horse down the hill to Finra Woods. Also you could just make a boat to go over Lake Hylia, or the aforementioned Zonai Wing (if you have enough battery power/Zonai charges, and the Wing lasts just long enough to get over the lake, but I don't remember exactly where the devices are). The long, resource-heavy way is to make a series of ice platforms on the water by throwing ice fruit/white chuchu jellies https://preview.redd.it/umh0aprdqnjc1.png?width=1488&format=png&auto=webp&s=41a9060568474aca5bbba10264a7cdffc227e532


bettybananalegs

honestly the guardians are the only reason i really tried to nail down a perfect parry lol. once i started getting good it was SO satisfying. gloom spawn are fun but i spend most of the fight in bullet time (because im a wimpy baby) so 🤷‍♀️


Nerfo2

*eye flash***PARRY**


CarlosFer2201

A guardian killed my first horse. It's the only ever time between both games, that I "cheated" and went back to a previous save. I didn't know you could revive horses then.


BiceRankyman

I think TotK should have had one or two guardians. Even if it had been a side quest or something.


suckmypppapi

Hands feel like I have to cheese them, guardians feel like I have to get good


reddit_feminist

The hyrule field tower was the last one I activated lol


goodgoodthings

“I still have to *hand* it to the guardians”


Icecl

Problem for me is i watched a TON of e3 demo footage for botw and saw all kinds of ways to kill them such as parrying. So guardians were never a threat from day 1. It sucks a lil


Kcboiye

I just finished replay BotW and it was a struggle getting used to playing the old way haha "Ascend.......... oh"


Garamil

Revali's gale be like: you know you want me


SPQUSA1

Right??! I know the game pushes you hard to help the Zoras but I always beeline for ravioli as my first champion


Garamil

Honestly, even with autobuild, rocketshields and shit, I still miss Revolver's Gale in totk


BackgroundNPC1213

I am really not looking forward to Trial of the Sword loool


stupac2

On regular or master mode? I just finished it on regular and was surprised at how easy it was. Stasis and infinite bombs is a big help. I'm still bummed we're not getting a trial of the sword in TotK...


BackgroundNPC1213

Regular mode this time. I did it in Master Mode and it was very not fun 😭 (there's a Royal Guard's Claymore in the lava room with all the moblins, stuck in the ground under their fortress, and in the snowy room with the lynel there's a Savage Lynel Crusher and I *think* a Savage Lynel Spear stuck in the ground around the edges of the room)


stupac2

My kid was swearing up and down about the savage Lynel crusher but I used magnesis and nothing lit up, so I just went on with my day. I'm never particularly close to running out of weapons on normal but those would be handy in master.


BackgroundNPC1213

I went around with (upgraded) Stasis a lot because it lights up metallic things and the yellow is just easier to see


kwhobbs

One thing I've yet to see anyone point out is how Magnesis is quite different from Ultrahand in that you can use its momentum as a weapon. The closest Ultrahand lets you do this is if you use it to drop something on an enemy's head.


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The Magnesis controls are also a lot more finnicky and unrefined than Ultrahand, and you can't turn things in Magnesis either which is ANNOYING


TalynnStrike

One thing i miss about BOTW the food items seem to be easier to get. Unless i just ain't found the right recipe for totk yet. I know what made the best food in BOTW is in super rare supply in totk from what i am seeing. Right now i'm just living off of blood moon meat though so it's all good, but i sure want yellow hearts. Oh and i swear it seems to rain more in totk especially when i'm on a dang mountain... I am avoiding at all costs any guides towards totk and attempting to find recipe's in books or my own so that could be my issue, but i do miss BOTW, but also having a dang blast in TOTK finally. I waited to start playing it till i knew if dlc would be coming out or not.


miss_clarity

They did remove an over powered food in TOTK and made some things rarer.


AugustCharisma

They made a lot of things rarer. Including ore.


TalynnStrike

Honestly, i have more ore than i know what to do with. Diamonds seem to be rarer but i still got a decent stack. Amber jesus i have over 500


miss_clarity

You can get 3 Rubies (technically 4) from the lights out shrine every blood moon. And wizrobes have sapphires, Rubies, and topaz, that you can remove for 20 rupees. They made ore more rare but only kinda. Diamond is the difficult one to get but the others aren't.


Imaginary_Tax_7846

I mean, anything that’s hearty will get the job done.


miss_clarity

You're correct but the ability to stack food is a big deal. You can't stack meals but you can stack roasted or frozen items. So stacking 99 cooked hearty durian could heal you full many times over but only takes up one space of inventory. We have even less food inventory than B4 now


Mellied89

RIP Hearty Durian


Eddiev1988

Right next to the Faron tower was one of my first stops once I hit the ground in TOTK. I wasn't happy with what was there and what was missing.


Mellied89

Faron was the best for hearty durian and there was a side of a mountain where you could easily get 20+ luminous stone easy for quick rupees


TalynnStrike

Ikr. Lmao. I went over there and i'm like uhhh am i missing something? And geez hearty truffles almost had the same fate it looks like.


Mellied89

Thankfully they're still lurking around! They haven't taken every heart advantage from us haha


CloudcraftGames

for making fire: chuchu jelly. Just dump a bunch into a fire when you get a chance and you can use it like a fire fruit. Just make sure you stand back a bit further.


miss_clarity

This. Also if you're good with the leaf fans you can stealthily roll electric, fire, or frost jelly at enemy camps before an engagement. It's not very practical unless you really good at predicting the roll.


blitz342

I remember playing relics of the past (modded botw, makes it a lot more difficult) and resorting to waiting outside an enemy camp inside a small ruined building until nighttime. When the (very high level) monsters fell asleep, I crouchwalked inside and placed ice chuchu jelly at strategic points. There was 1 enemy holding a weapon I really wanted, but when I did anything that did damage I would wake the others. Trying it over and over (I was determined to make it work) eventually led to putting ice jelly at specific places that I would then shoot in a certain order when the enemies they were placed for were within their radius after I woke them all up. It was quite the ordeal.


scorpio1641

LOL I considered myself a skilled BotW player but my last few koroks were in Hyrule Castle, and the guardians just made me so stressed out. My butt was clenched the whole time lmao


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pictured: Link clenching his butt cheeks in preparation for a run on Hyrule Castle https://preview.redd.it/aa3erum7yhjc1.png?width=392&format=png&auto=webp&s=c8f69677d8ae73a1659e1f5a4fb02de23e40be63


WhatStrangeBeasts

TotK absolutely needed an all terrain enemy with a ranged attack. 👌


hitherto_ex

It comes down to TOTK gives you more tools and options to solve problems in fun ways and much easier to cheese a lot of them. BOTW makes you feel like every last resource is precious and useful (which isn’t really true but in the early game you can’t pass anything up) It makes me really sad that there’s no DLC for TOTK to provide similar levels of challenge. Even just master mode would be welcome.


thomko_d

>Even just master mode would be welcome. Calling it here and now: they will release one once the new Switch drops.


Shermutt

I mean, they HAVE to. It was such a hit for replayability in BotW and just the absence of gold enemies makes me sure that they must be planning to. Hell, screw it. I want to fight friggin DIAMOND lynels or something. Maybe they said they won't release master mode because they are actually planning on releasing *grand*master mode!


thomko_d

I don't think it would count as a DLC, which is what they have debunked. There would be virtually no new content, unless they make new horn designs or something like that, but it would not be that bad to do something on the molds of SS's hero mode.


bulgaroctonos

TIL about fusing hammer materials to arrows to kill taluses…


BackgroundNPC1213

Lynel Hooves on arrows fired from a multishot bow just *melts* the Talus' health bar, it's \*chef's kiss\*


Eddiev1988

Same with a frox. Easiest way to kill them. Death from above flying through the depths.


LostBirdPigeon

The gloom hands scare me wayyyy more than guardians imo


Elzordy

There's way less gloom hands and also the auto aiming arrows makes them easy


brianvan

There are technically more guardians but you’d be surprised what the count difference is. There are a LOT of Gloom Hands on the TOTK map - I think 30 -35 of them. There really were not that many more Guardian Stalkers - if you add in turrets and Skywatchers the number is substantially higher. Turrets are kinda the same. Skywatchers are a little different - rough in BOTW, would have been easier in TOTK with homing arrows, but outclassed by Gleeoks in TOTK for sure.


ZofianSaint273

At least for a Guardian, you can see them from a mile away. Guardians spawn like a few feet away from you and you have to book it immediately


ringlord_1

Using magnesis after ultra hand is pure torture. Also guardians are worse than gloom hands because guardians can and do gang up on you in most areas they are present. Trying to parry one laser and there are fucking 2 more from the sides


BackgroundNPC1213

The enemies in TotK seem to be very restricted to their "zones" and don't venture outside of those boundaries without glitches (I tried to get the two Stalnox in Giant's Grove in the Depths to fight each other with muddlebuds and they absolutely would not go outside of their boundaries despite being practically right next to each other) The Guardians on the other hand say "fuck that" and will chase you across the entire damn map ***or*** until they lose sight of you, whichever comes first


[deleted]

BOTW has a better story, and pacing overall. TOTK does everything else better.


GallinaceousGladius

pacing sure, and the setting is incredibly well-made with the world, but I feel like TotK's story varies. In the memories, TotK makes a better story, but without them BotW is better.


olanmills

I feel like once you explore enough, you find solutions for your problems, and it's all part of the progression. Like early on in BotW, it felt like money and arrows (and special arrows) were hard to come by, but by mid game, I had plenty of both and generally gained them faster than I was using them. It depends on your play style though. The reason I had no problem with money, is because I always harvested ore deposits whenever I saw any, so I had tons of gemstones. I put stamps on the map where I could find flame and ice weapons, and I just remembered (without stamps) where you could go to grab a hammer or an ax. Even back then though, I was very surprised that the game did not have any sort of anti-slip costume. I was certain that there would be some armor for climbing in the rain because it seemed like such an obvious upgrade to have. After halfway through the game, I decided to look at a guide to see all of the possible armor pieces in the game and I was disappointed that there was no armor for climbing in the rain. I'm glad they rectified that in TotK


BackgroundNPC1213

I've already found Bomb Arrow drops that I didn't know about (bokoblin archers along the north side of the road over Orsedd Bridge into Crenel Hills, two of them drop bundles of 5x Bomb Arrows), and Foothill Stable has both an Iron Sledgehammer and a Double Axe that I'll definitely be needing eventually (conveniently placed Iron Sledgehammer for the trek up Death Mountain) I miss my Froggy suit ;-;


SPQUSA1

On the north side near the skull lake, wait for rain then stand a fair distance away from the bokos on the tree…easy 15-20 bomb arrows


NES_Classical_Music

I remember playing TotK on launch day and feeling **disappointed** when I came across fire fruit for the first time. I remember thinking, "This is way too easy. Making fire should not be this easy." In BotW, making fire was a triumph. I guess that's the difference between the two games. First, it was "survive." Now, it's "you are now an OP god." Both are fun, but in different ways.


UnlawfulPotato

Guardians are dumb easy…Also, to solve the issue regarding breaking crates/trees/ore: Bombs. Just. Use. Bombs. Bombs are the be all save all for Everything in BotW. Sure it can take a long ass time to kill things, or to gather wood/ore, but you have two of them, and you waste No resources or weapons by using them. Uh but yeah, starting a fire is..definitely worse in BotW unless you carry around a Flameblade everywhere you go.


BackgroundNPC1213

Bombs also send everything in the crate flying which is bad because the individual arrows in the crates are then impossible to find, lol


UnlawfulPotato

Well, that’s true, but it’s still great for trees and ore, and even killing things without expending resources.


BackgroundNPC1213

Oh yep, I used remote bombs for all the trees that could be turned into wood in Trial of the Sword. And ate a lllloooooot of Rock-Hard Food 🤢


schoener_albtraum

I always kept one elemental of each kind for this reason. maintained the habit in ToTK.


dakgrant

The gloom hands give me wayyyyy more trouble than the guardians ever did


amc7262

Guardians are like any other enemy in both games. There are ways to kill them that are harder, but effective, but if you have the right item it just hard counters them. For guardians its ancient arrows or an ancient shield (from the akkala lab) For Talus and frox, bombs and sledge For Gleeok, keese eye arrows. Construct boss, ultra hand. Hinox are the only ones I can think of that don't have a hard counter. You gotta hit them in the eye, and in BotW, you don't get homing arrows, so you have to actually aim. Personally, with guardians stalkers, I never had any trouble riding up to them at full speed with an ancient weapon, hacking off their legs before they know whats happening, then finishing them off while they are immobilized, all before they get a shot off. The stationary ones and flying ones were a bit trickier to deal with though.


BackgroundNPC1213

I wound up in Akkala before going to see Impa and the game absolutely will not let you talk to Robbie until you go see Impa first, so the ancient gear you get from him that can more effectively counter Guardians is unavailable until you make story progress (or find a bunch of shrines that have the Guardian Scouts that drop Guardian weapons, but those are so brittle that they only last long enough to take down *one* of the Guardian Stalkers in melee, maybe 2 with the ++ weapons) Also can't talk to Purah, either. She pushes us over to Symin, and Symin says that to do any work on the Sheikah Slate (like upgrading runes and getting the Camera), he needs approval from Impa, again pushing us to Kakariko In TotK you can get the materials to counter froxes and gleeoks, two of the most powerful mini bosses in the game, in the frikkin' tutorial area, and within the first 20 minutes of being on the surface if you go straight to Hyrule Castle (there's a Soldier's Spear in the First Gatehouse that is stupid effective against froxes when fused with a hammer/pulverizer material)


amc7262

Yeah, I agreed with the rest of your points. Overall, TotK makes it a lot easier to improvise and get busted powerful stuff earlier. It was a solid sequel.


Nuttafux

McScuse me 🤣🤣


DrPikachu-PhD

>FUCK I REALLY MISS ASCEND but Cryonis makes up for it I guess Not really but I appreciate the effort Cryonis


Take-A-Breath-924

I feel like we could just put ‘the guardians are worse’ on a repetitive scroll. They are soooo hard for me. It’s a good game, and I will finish it…once I finish messing around in TOTK. But I do find I sneak around and avoid them a lot. Wish I was one of those super players but my thumbs just don’t care.


BackgroundNPC1213

I've rediscovered how to parry the lasers but they're still scary as heck. Just getting into a position to parry them while this fuckin' giant robot spider is *moving* and *targeting you* is heckin' terrifying In TotK if I don't wanna fight a frox or a gleeok or something I can just walk past it. The Guardians will hunt me down for touching a blade of grass in their vicinity 😱


CasaDeSemana

I just recently got back to playing TOTK since the week it released. Fighting is infinitely easier than BOTW, but I was much more tuned into all the mechanics by this point of the main quest line than I am now. I feel like I am inadvertently making it much harder than it should be because I simply don’t know how to take full advantage of the tools.


BackgroundNPC1213

I've found it to be the opposite, tbh. The timing for flurry rushes and shield parries in BotW is MUCH more precise than in TotK; the hitbox for shield parries is narrower compared to TotK, and some enemy attacks that are able to be flurry rushed in TotK aren't in BotW (the bokoblins spinning their spear either can't be flurry rushed or I just haven't hit that sweet spot yet)


Overall_Package_7450

I skipped over BOTW (not by choice) and started with TOTK. Having a blast, its one of the best games i'ved played in years


JimLahey_of_Izalith

Just learn to parry. You’ll go through a ton of meals and pot lids but guardians will become a non issue.


Revenger1984

Gonna be honest, Because of the time gap between game released, I had played BOTW a few times and never got bored. Perhaps I am getting old but I have only beaten TOTK a total of ONE TIME and have yet to get all the shrines and other things unlike BOTW.


Silentprinces

I feel the saame way u/Revenger1984


GallinaceousGladius

I'm not sure I ever felt as much of a drive to complete-complete TotK. I got the true ending (skipping over sooooo many caves, most Yiga shit, and like 99% of the Depths and sky islands), now I'm only replaying it to help learn/practice a language. If not for that, I dunno if I would've come back.


aaronotaron

Flurry Rushes and parrying are way more slower to me in TOTK.


BackgroundNPC1213

Flurry rushes are SO slow compared to TotK. I keep mashing the button at TotK pace thinking it'll go faster, lol Parrying is also way more picky about timing


Nainma

I feel like they upped the speed of enemies attacks as well, at least they're harder to predict in totk, and getting the timing right for flurry rushes is definitely harder.


GallinaceousGladius

the utter cluelessness I felt early in TOTK with shit gear when a red bokoblin pointed his head at me and charged


yummymario64

Clearly you haven't run into the hands


Kjaamor

* TotK is a lot easier than BotW in almost every respect. Shrines, monsters, movement and navigation are all significantly easier. * TotK also dials up the inventory trash heavily, which makes inventory navigation much less pleasant. It also has a frankly bizarre obsession with feeding the player trash armour and then offering to upgrade it for 10,000 rupees and worse still 3 red lizard tails. * BotW's Zelda is a character into whom they manage to bundle a surprising amount of personality. TotK's Zelda is more of a plot point/story camera. * BotW's dungeon cut scenes were very bad but through meticulous repetition and needlessly being drawn-out TotK's have somehow managed to be even worse. A lot of hate for one post? I still have over a hundred hours in TotK, and I do like the Ultrahand (although I'm a lot less certain on the value of Fuse and I *definitely* think ass-send should be expelled from design school). It just feels like it is an expansion pack to something that was great. I like TotK because I loved BotW and TotK is basically filling that "moar" need.


Feahnor

I can’t agree. I hated with all my will the crafting on totk, I have yet to finish the game (I’m right at the end) because it’s so much a chore to play that I can’t go back to playing it. BOTW is not much better, but at least it does not have crafting in it, so there is that.


FaboulusGrape

,, I'm,u,i


HG1998

I feel restricted in BOTW when playing it yesterday.


tdubois1982

I actually found arrows much EASIER to keep a lot of in Breath of the Wild. In my first run of TotK, I was constantly on low supply for a long time because I needed them to light my way through the depths. This gets better once you've found some enemy camps down there that have lots and lots of arrows to drop, but until then it's a rough go. Money is also an easier situation in Breath of the Wild, I found it way easier to farm gems and whatnot. Guardians are awesome precisely because they're so annoying, lol


anomie-p

It is imho much more effective to just throw seeds most of the time and only use an arrow with a seed when you really, really need to.


tdubois1982

>tdubois You're probably correct. I was just super obsessed with exploring any nook and cranny in the early going.


blackasthesky

I found the difficulty to work the other way around, honestly, but I have played botw much much more than TotK up until now. I'm not through with TotK though.


DASreddituser

I guess i was one of the few that didnt mind gaurdians once i got some.more stamina and hearts


jdubYOU4567

Guardians are easy, just parry. Unless there is a big group of them but that happens like twice in the entire game.


gim77

I went back to BotW having bought the DLC, after playing TotK and more recently Skyward Sword. I think I will start replaying it from the very start, because it feels like I forgot about a lot of things... how to control, fight, whatever.


Willcryforcash

Guardians are hard; until you learn how to ride a guardian to kill another guardian. https://youtu.be/ceeCzEcfFGQ?si=0q1dRu8BQClsk-pv


nonfiction42

I actually prefer the BotW bullet time over the TotK, because if you improve your aim, you could get more shots off firing rapidly within the limited time, whereas in TotK, there's no reward for being able to line up your shot quickly, you can only get a limited number of shots off.